![]() ![]() Terrain in the Coal Pits is covered with diamonds.There are many random pools of water and even cursed rock in deep areas underground. Additionally, the Hiisi Base and Snowy Depths are combined on either the second depth or the third depth (random). For instance, the first biome is always the Coal Pits, bordered by the Collapsed Mine and sometimes the Sandcave or the Mine. The map layout is different and often randomized.Enemies have a 1 in 15 chance to spawn with a perk.Enemies will drop only 1/4 of the gold that they would normally drop for the amount of maximum HP they have.Enemies have more HP and attack faster, by an increasing amount per biome.Invisiblium, Levitatium, Ambrosia and Concentrated Mana are removed.Unstable Teleportatium is replaced with Teleportatium.The list of materials for 'magical' potion spawns has been modified:. ![]() 2x damage from projectiles, explosions, electricity, fire, drill, slice, toxic and ice.These perks do not disappear when one of the perks is selected. The player starts the game with 3 random early game wands, three random perks, and the Tinker with Wands Everywhere perk.It is designed as a built-in mod to the vanilla game in which enemies deal double damage, are more aggressive, and some biome changes apply. Nightmare mode is an extra difficulty that is unlocked upon completing the game. ![]()
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